There are two sides, Client Side and Admin Side. Only clients can log into their side, same for admins.
Clients are allowed to :
Admins can do everything. Admin's levels are not supported yet, but have been implanted for future usage.
Servers are linked to groups ; clients are linked to groups. Admins don't have to be linked to a server's group to edit/manage it, whereas clients have to.
A server could be linked to only one group ; groups could have multiple servers.
The cron job is strongly recommended to be set up, in order to use all functions of the panel.
Game server “cache” is a work in progress and is currently not available. Don't care about it if the forms are asking for it.
The boxes are the physical servers which will host your game servers.
They have to be linux powered (we recommend
LINUX Debian OS - stable).
The box must have
aptitude install screen
notesare at your convenience, others are required.
As explained above, groups are required to link clients to servers.
nameand submit the form.
Servers have to be already installed and ready for use (this panel will only manage “server's screens”).
Some games have been added to the panel, but if your game doesn't exists, you can add it via “Configuration/Manage Games/Add New Game”. Take a look at the other games to know how to correctly add your game's settings to the database. Game Management
Once the server have been added, its status is set to “Pending”. In order to use it, you must validate your server via the button “Validate” on its summary page. It will verify each information of the server. If everything is correct, your server will be ready for usage, if not, an output will be provided with an associated error.